[Bug 1631] Sound underruns occur in directsound

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Aug 17 16:58:57 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=1631


Maarten Lankhorst <M.B.Lankhorst at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED




--- Comment #127 from Maarten Lankhorst <M.B.Lankhorst at gmail.com>  2007-08-17 16:58:55 ---
Technically what you two experience are not underruns, rather the application
have small buffers and mix the same data twice, closing this bug.

Simon: For you it would be enough to set buffer to 200ms.

rasz: As a workaround you could try at frequency 22050, 8 or 16 bit, and
acceleration to 'Emulation'.

Another workaround you could set 'use direct hardware access' in alsa from
wiki.winehq.org/UsefulRegistryKeys - However that will forfeit the ability of
alsa to allow concurrent access.


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