[Bug 1631] Sound underruns occur in directsound
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Aug 17 16:58:57 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=1631
Maarten Lankhorst <M.B.Lankhorst at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #127 from Maarten Lankhorst <M.B.Lankhorst at gmail.com> 2007-08-17 16:58:55 ---
Technically what you two experience are not underruns, rather the application
have small buffers and mix the same data twice, closing this bug.
Simon: For you it would be enough to set buffer to 200ms.
rasz: As a workaround you could try at frequency 22050, 8 or 16 bit, and
acceleration to 'Emulation'.
Another workaround you could set 'use direct hardware access' in alsa from
wiki.winehq.org/UsefulRegistryKeys - However that will forfeit the ability of
alsa to allow concurrent access.
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