[Bug 9358]
Low latency interactive buffers are not mixed properly in directsound
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Aug 19 12:52:59 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=9358
Maarten Lankhorst <M.B.Lankhorst at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|wine-bugs at winehq.org |M.B.Lankhorst at gmail.com
Status|UNCONFIRMED |ASSIGNED
Ever Confirmed|0 |1
--- Comment #6 from Maarten Lankhorst <M.B.Lankhorst at gmail.com> 2007-08-19 12:52:58 ---
Created an attachment (id=7674)
--> (http://bugs.winehq.org/attachment.cgi?id=7674)
Hack that increases frequency of directsound
If used with direct hardware this will probably decrease the amount of
underruns occuring, I can get to 45 ms in famitracker using alsa dmix with
period_size = 512, probably even lower if you actually use direct hardware
access. However it makes the system prone to underruns. It's a hack.
Jagged Alliance 2 might or might not work properly with this hack, too.
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