[Bug 10625] New: opengl: changing resolution leads to partially used screen

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Dec 1 05:33:32 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=10625

           Summary: opengl: changing resolution leads to partially used
                    screen
           Product: Wine
           Version: unspecified
          Platform: PC-x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-opengl
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: fpbeekhof at gmail.com


When running tactical ops, the default resolution is 640x480.
I can change this to 1280x1024. This "works", in the sense that the monitor
resolution changes and the game switches to this resolution as well.

However, only the top left of the screen is displayed, the other 3/4 of the
screen remain dark, showing only part of the game.

$ wine --version
wine-0.9.46


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