[Bug 10625] New: opengl: changing resolution leads to partially used screen
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Dec 1 05:33:32 CST 2007
http://bugs.winehq.org/show_bug.cgi?id=10625
Summary: opengl: changing resolution leads to partially used
screen
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-opengl
AssignedTo: wine-bugs at winehq.org
ReportedBy: fpbeekhof at gmail.com
When running tactical ops, the default resolution is 640x480.
I can change this to 1280x1024. This "works", in the sense that the monitor
resolution changes and the game switches to this resolution as well.
However, only the top left of the screen is displayed, the other 3/4 of the
screen remain dark, showing only part of the game.
$ wine --version
wine-0.9.46
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