[Bug 3477] Simpsons Hit & run - Direct3D and input issues

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Dec 4 08:32:01 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=3477


fabio <fabioamd87 at alice.it> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |fabioamd87 at alice.it




--- Comment #4 from fabio <fabioamd87 at alice.it>  2007-12-04 08:31:59 ---
Same problem, but here ALL work, except the keyboard input.

i'm using wine 0.9.50 on ubuntu 7.10

i can install the game with no problem
i can run the game with no problem
i can skip the introduction scenes only with "esc" button and in the menu, i
can close with "esc" or make everyting with the "mouse" but i I stast the game
i can move homer..

the only problem is the keyboard input...

here the messages in terminal:

fabio at abulafia:~/.wine/drive_c/Programmi/Vivendi Universal Games/The Simpsons
Hit & Run$ wine Simpsons.exe 
fixme:win:EnumDisplayDevicesW ((null),0,0x34f780,0x00000000), stub!
fixme:dinput:IDirectInputAImpl_GetDeviceStatus
(0x1c51790)->({6f1d2b61-d5a0-11cf-bfc7-444553540000}): stub
fixme:dinput:IDirectInputAImpl_GetDeviceStatus
(0x1c51790)->({6f1d2b61-d5a0-11cf-bfc7-444553540000}): stub
fixme:dinput:IDirectInputAImpl_GetDeviceStatus
(0x1c51790)->({6f1d2b61-d5a0-11cf-bfc7-444553540000}): stub
fixme:dinput:IDirectInputAImpl_GetDeviceStatus
(0x1c51790)->({6f1d2b61-d5a0-11cf-bfc7-444553540000}): stub
fixme:dinput:IDirectInputAImpl_GetDeviceStatus
(0x1c51790)->({6f1d2b61-d5a0-11cf-bfc7-444553540000}): stub
fixme:dinput:IDirectInputAImpl_GetDeviceStatus
(0x1c51790)->({6f1d2b61-d5a0-11cf-bfc7-444553540000}): stub
fixme:dinput:IDirectInputAImpl_GetDeviceStatus
(0x1c51790)->({6f1d2b61-d5a0-11cf-bfc7-444553540000}): stub
fixme:dinput:IDirectInputAImpl_GetDeviceStatus
(0x1c51790)->({6f1d2b61-d5a0-11cf-bfc7-444553540000}): stub
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d:IWineD3DVertexBufferImpl_PreLoad Too much declaration changes,
stopping converting
fixme:d3d:IWineD3DVertexBufferImpl_PreLoad Too much declaration changes,
stopping converting
fixme:d3d:IWineD3DVertexBufferImpl_PreLoad Too much declaration changes,
stopping converting
fixme:d3d:IWineD3DVertexBufferImpl_PreLoad Too much declaration changes,
stopping converting
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
err:ntdll:RtlpWaitForCriticalSection section 0xd36c88 "?" wait timed out in
thread 000d, blocked by 0009, retrying (60 sec)
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:dsound:DllCanUnloadNow (void): stub
fabio at abulafia:~/.wine/drive_c/Programmi/Vivendi Universal Games/The Simpsons
Hit & Run$ 


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