[Bug 9659] Guild Wars: Rendering of 3D models broken

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Dec 9 17:04:35 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=9659





--- Comment #34 from Dustin McCartney <dustin.mccartney.public at gmail.com>  2007-12-09 17:04:34 ---
Created an attachment (id=9578)
 --> (http://bugs.winehq.org/attachment.cgi?id=9578)
Geometry rendering error

Wine 0.9.50 - Guildwars often renders models incorrectly.  It looks like some
of the vertices have invalid (possibly un-initialized) positions, which causes
polys to render with one or more of their position coordinates with
unreasonable values.  

I am using an Nvidia Geforce 7600 GT, so contrary to earlier reports, this is
not an ATI specific issue.


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list