[Bug 10740] New: Sega Smash Pack II resolution problems
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Dec 9 20:52:55 CST 2007
http://bugs.winehq.org/show_bug.cgi?id=10740
Summary: Sega Smash Pack II resolution problems
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs at winehq.org
ReportedBy: echidnaman at gmail.com
Created an attachment (id=9583)
--> (http://bugs.winehq.org/attachment.cgi?id=9583)
Picture of the bug
Sega Smash pack II is having some resolution problems. This problem has been
around for a while.
Gameplay is meant to take up the whole screen at a somewhat low resolution.
While the game takes up a whole screen, (It's all black as if it was
fullscreen) the actual game, menus, and other things are only displayed in the
upper left-hand corner of the screen. It seems that the screen isn't resizing
resolution properly.
Effects such as fading in from white at the start logo affect the whole screen,
if that's of any use. Since there are only 2 fixme's it shouldn't hurt to post
'em.
fixme:win:EnumDisplayDevicesW ((null),0,0x34f97c,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
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