[Bug 10740] New: Sega Smash Pack II resolution problems

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Dec 9 20:52:55 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=10740

           Summary: Sega Smash Pack II resolution problems
           Product: Wine
           Version: 0.9.50.
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: trivial
          Priority: P2
         Component: wine-directx-ddraw
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: echidnaman at gmail.com


Created an attachment (id=9583)
 --> (http://bugs.winehq.org/attachment.cgi?id=9583)
Picture of the bug

Sega Smash pack II is having some resolution problems. This problem has been
around for a while.

Gameplay is meant to take up the whole screen at a somewhat low resolution.
While the game takes up a whole screen, (It's all black as if it was
fullscreen) the actual game, menus, and other things are only displayed in the
upper left-hand corner of the screen. It seems that the screen isn't resizing
resolution properly.

Effects such as fading in from white at the start logo affect the whole screen,
if that's of any use. Since there are only 2 fixme's it shouldn't hurt to post
'em.

fixme:win:EnumDisplayDevicesW ((null),0,0x34f97c,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8


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