[Bug 7211] Wine does not correctly launch Guild Wars
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Dec 10 19:30:33 CST 2007
http://bugs.winehq.org/show_bug.cgi?id=7211
Giel van Schijndel <me at mortis.eu> changed:
What |Removed |Added
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CC| |me at mortis.eu
--- Comment #2 from Giel van Schijndel <me at mortis.eu> 2007-12-10 19:30:32 ---
I can confirm that this happens to me as well. I've got a GeForce 7600 Go btw.
When starting up in a terminal I first get a load of messages stating:
"err:d3d:getColorBits Unsupported format: WINED3DFMT_A4R4G4B4" followed by
"err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=WINED3DFMT_A4R4G4B4".
Then when I click yes I want to continue with this (unsupported) video card the
rendering window moves to the left bottom corner of my desktop (about 25-50 px
square). Plus wine starts spitting out D3D/OpenGL error messages. Most of them
(if not all) look like this: "fixme:d3d:unloadNumberedArrays >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glDisableVertexAttribArrayARB(reg); @ state.c /
2688".
If you would like me to perform some kind of debugging, please ask.
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