[Bug 10889] New: Planetside ground textures flicker between high detail and low detail
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Dec 25 07:26:26 CST 2007
http://bugs.winehq.org/show_bug.cgi?id=10889
Summary: Planetside ground textures flicker between high detail
and low detail
Product: Wine
Version: 0.9.51.
Platform: PC-x86-64
URL: http://forums.station.sony.com/ps/posts/list.m?topic_id=
88000010429
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: kelfe at gmx.de
The ground textures in Planetside flicker between the low resolution and the
high resolution ones while moving/looking around.
Sometimes you even have fragments of the high and low resolution textures in
the same frame.
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