[Bug 10889] New: Planetside ground textures flicker between high detail and low detail

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Dec 25 07:26:26 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=10889

           Summary: Planetside ground textures flicker between high detail
                    and low detail
           Product: Wine
           Version: 0.9.51.
          Platform: PC-x86-64
               URL: http://forums.station.sony.com/ps/posts/list.m?topic_id=
                    88000010429
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: kelfe at gmx.de


The ground textures in Planetside flicker between the low resolution and the
high resolution ones while moving/looking around.

Sometimes you even have fragments of the high and low resolution textures in
the same frame.


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