[Bug 3008] Alien vs Predator: Game doesn't save selected resolution in game , and only allows use of DDraw

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Dec 28 13:44:42 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=3008


Alexander Dorofeyev <alexd4 at inbox.lv> changed:

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--- Comment #3 from Alexander Dorofeyev <alexd4 at inbox.lv>  2007-12-28 13:44:41 ---
Hmm. There may be some problem. It's not like it doesn't remember resolutions
all the time. But one time I catched this situation (0x0x0 in video settings
and it was crashing when trying to start a game). In addition, it appeared like
sometimes some resolutions disappear from the choice list and there are some
very weird, non-standart ones. It could be that sometimes, something goes wrong
with its detection of available video modes, some modes are not detected and
then, if the currently "remembered mode" is missing from the list of detected,
it sets 0x0x0, or something like that. Needs more research to be sure.

DirectDraw HAL - sounds quite legit, it's DirectX6, D3D was kind of part of
DirectDraw back then.

Mouse - probably "mouse cursor not blanked" bug.


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