[Bug 8236] Dungeon Siege 2 has some animation issues
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Dec 31 09:40:51 CST 2007
http://bugs.winehq.org/show_bug.cgi?id=8236
--- Comment #7 from Rico <kgbricola at web.de> 2007-12-31 09:40:51 ---
OK, I tested the game DS2 demo.
If I run wine without changes (out of the box):
- the dead enemy stay, it doesn't fall over and
die like it normally should (as described in post #0 in the point "First")
If I run wine with the native msvcrt.dll:
- the dead enemy fall
So could you try if the native msvcrt.dll works for you, like it does for me?
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