[Bug 7446] Running Counter-Strike: Source with GLSL results in a black screen

Wine Bugs wine-bugs at winehq.org
Fri Feb 16 14:57:26 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=7446





------- Additional Comments From jrliggett at cox.net  2007-16-02 14:57 -------
Thanks for the info, Stefan. Actually, maybe it's not a GLSL problem, as Henri
pointed out to me that one of my eariler runs didn't GLSL enabled right, and the
screen was still black. With glsl done properly on the second run, I get the
same results. Is there an older version of fglrx that doesn't show this behavior?

Also I don't know if this is relavent, but it still looks odd to me: I looked
through the log (the one with GLSL properly enabled) and I got a lot of errors
that look like: "fixme:d3d_shader:print_glsl_info_log Error received from GLSL
shader #536870914: "WARNING: 0:1: extension 'GL_ARB_draw_buffers' is not
supported\n." But the odd thing is that I have the GL_ARB_draw_buffers extension
(it shows up in my glxinfo, as well as the one attached.) 

Thanks again

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