[Bug 7108] New: WINE stops responding after function call (app
specific problem)
Wine Bugs
wine-bugs at winehq.org
Sun Jan 7 11:55:56 CST 2007
http://bugs.winehq.org/show_bug.cgi?id=7108
Summary: WINE stops responding after function call (app specific
problem)
Product: Wine
Version: 0.9.28.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-misc
AssignedTo: wine-bugs at winehq.org
ReportedBy: doom3d at atw.hu
I tried to use Heroes of Might and Magic 3 Complete game's mapeditor. Whenever I
try to use "show passability" button, WINE stops responding.
I can reproduce this failure by running this exe, load any map and use ctrl+p.
I also tried to create a new map using this option. When I add new land squares
to the map, "show passability" function works, but the mapeditor slows down
exponentially. I reached very soon 100% CPU load, (mapeditor should run on PI
100Mhz under Win98, I have Athlon XP 1700+, 768MB RAM), 94% taken by
/usr/X11R6/bin/x:0 -br.. , and 5% by mapeditor.
This executable needs some additional resources, so right now I can't post it.
(I have to dig for them using the heroes resource editor.)
I am using Ubuntu Linux 6.10, with WineHQ 0.9.28.
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