[Bug 7222] New: Battlezone II sounds don't fade in/out

Wine Bugs wine-bugs at winehq.org
Fri Jan 19 18:25:11 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=7222

           Summary: Battlezone II sounds don't fade in/out
           Product: Wine
           Version: CVS
          Platform: PC
        OS/Version: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: wine-directx-dsound
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: ben at atomnet.co.uk


When driving along in the first mission for instance, when your craft leaves the
ground the sound of the wind should fade in and then fade out quickly as you
land but it doesn't. When you leave the ground the sound comes on immediately at
full volume and when you land there is about a second delay then it disappears,
no fading in or out. Can't really tell about any other sounds but this stands
out the most.

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.



More information about the wine-bugs mailing list