[Bug 7289] New: Panzer General III Scorched Earth not playable

Wine Bugs wine-bugs at winehq.org
Mon Jan 29 11:01:13 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=7289

           Summary: Panzer General III Scorched Earth not playable
           Product: Wine
           Version: 0.9.30.
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-directx-ddraw
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: phajdan.jr at gmail.com


The game installs and runs ok. The problems start when I try to get to the
"battle" screen. It's either crash, when I use nvidia's OpenGL implementation,
or a display "hang" when I use xorg-x11's OpenGL implementation. The "hang"
means that display is not updated - music plays, mouse moves etc. Steps to
reproduce:

1. Run PG3.exe
2. On the main game screen (after two splashes which you can skip with a
mouseclick) click "tutorial". (This is the simplest way; you can also use
campaign or scenario; the "battle" screen is the thing which seems to trigger
the problem).
3. Click the red Russian flag on the Estonian territory and then click a tick
button in the lower right corner of the screen.
4. On the next screen click the tick button in the corner.
5. On the next screen (headquaters-like) click the red "X" button in the corner.
6. Voila! Crash or hang.

Demo is available at
http://www.download.com/Panzer-General-III-Scorched-Earth-updated-demo/3000-7562_4-2785785.html
(demo from original site is no longer available).

I'm using wine version 0.9.30 on Gentoo Linux, amd64. Earlier tried with 0.9.10
(couldn't get past step 3 - it hanged) and 0.9.18 (hang at startup, black screen).

My graphics card is Nvidia Geforce 6200 TurboCache with nvidia-drivers v. 1.0.9631.

I'm not sure whether the component field I set for this bug is correct (it could
be -d3d).

I will attach what wine prints on console in both cases (nvidia's or xorg's
OpenGL implementation).

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