[Bug 7302] New: Mouse pointer bug.

Wine Bugs wine-bugs at winehq.org
Wed Jan 31 17:09:58 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=7302

           Summary: Mouse pointer bug.
           Product: Wine
           Version: 0.9.29.
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: major
          Priority: P2
         Component: wine-directx-dinput
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: byteframe at yahoo.com


In the red orchestra, downloaded with steam, I get a strange mouse bug, in both
direct3d, direct3d9, and opengl modes. There seems to be like, two mouse
pointers wine is dealing with here. The in game mouse pointer, (and then mouse
input, aka aiming the gun) are both out of sync, in the sense that the wine
(white windows like) mouse pointer moves faster than the ingame mouse pointer,
so when the white mouse pointer hits the edge of the game window (both windowed,
fullscreen, with and without wine desktop) the ingame mouse pointer stops as
well, therefore I have little room to use the mouse in the game, or even in the
game menus. heres a screenshot so as to better illustrate.

http://img519.imageshack.us/img519/6155/89923574ii3.png

evidentally gnome-screen-shot doesnt capture the wine pointer, but with the red
ingame pointer where it is in the shot, the other pointer is a pixel or two
below the favourites button.

Please assist, Thanks.

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