[Bug 8868] New: Oblivion crashes outdoors when moving across load
boundry
Wine Bugs
wine-bugs at winehq.org
Wed Jul 4 12:44:29 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=8868
Summary: Oblivion crashes outdoors when moving across load
boundry
Product: Wine
Version: CVS
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: ben at atomnet.co.uk
When moving around outside if you move over one of the load boundaries (the
transparent area transitions that load as you move around outdoors) the game
will appear to lock up entirely. The terminal says:
fixme:d3d:ActivateContext Offscreen rendering is only supported from the
creation thread yet
fixme:d3d:ActivateContext Expect a crash now ...
err:seh:setup_exception stack overflow 24 bytes in thread 0012 eip f7ca112c esp
7b7f0fe8 stack 0x7b7f1000-0x7b900000
err:ntdll:RtlpWaitForCriticalSection section 0x7c9e0e90 "d3d9_main.c: d3d9_cs"
wait timed out in thread 0009, blocked by 0012, retrying (60 sec)
GIT as of Wed Jul 4 18:44:54 BST 2007
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