[Bug 8868] New: Oblivion crashes outdoors when moving across load boundry

Wine Bugs wine-bugs at winehq.org
Wed Jul 4 12:44:29 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=8868

           Summary: Oblivion crashes outdoors when moving across load
                    boundry
           Product: Wine
           Version: CVS
          Platform: PC-x86-64
        OS/Version: Linux
            Status: NEW
          Keywords: regression
          Severity: normal
          Priority: P2
         Component: wine-directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: ben at atomnet.co.uk


When moving around outside if you move over one of the load boundaries (the
transparent area transitions that load as you move around outdoors) the game
will appear to lock up entirely. The terminal says:


fixme:d3d:ActivateContext Offscreen rendering is only supported from the
creation thread yet

fixme:d3d:ActivateContext Expect a crash now ...
err:seh:setup_exception stack overflow 24 bytes in thread 0012 eip f7ca112c esp
7b7f0fe8 stack 0x7b7f1000-0x7b900000

err:ntdll:RtlpWaitForCriticalSection section 0x7c9e0e90 "d3d9_main.c: d3d9_cs"
wait timed out in thread 0009, blocked by 0012, retrying (60 sec)

GIT as of Wed Jul  4 18:44:54 BST 2007

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