[Bug 6505] WoW crashes using D3D
Wine Bugs
wine-bugs at winehq.org
Wed Jul 11 12:43:07 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=6505
------- Additional Comments From josef.schabasser at gmx.at 2007-11-07 12:43 -------
Are you still working on a patch for this bug? I've got this bug in OpenGL mode!!!
The screen freezes and the sound stops playing. I can alt-tab out of the game
and kill it with a task manager. Before WoW crashes it gets unplayable slow
(about one second).
World of Warcraft does NOT generate an error message.
My system:
- Fedora 7 i686 on an Intel Core 2 Duo T5500 (Centrino)
- 1 GB DDR2 RAM
- ATi Mobility Radeon X1300, 256 MB (64MB built in, 192MB HyperMem)
- kernel version doesn't matter, i had this bug on all kernels since the
standard FC6 kernel (2.6.18)
- wine version doesn't matter, i had this bug on all versions since 0.9.32 (CVS)
- fglrx driver from rpm.livna.org version 8.38.7 (xorg server downgrade workaround)
Graphics settings in the game:
- everything set to minimum
- resolution: 1280x800
- automatic detail level on
- pixel shaders on (first sub-option on)
- vertex shaders on (sub-option on)
- weather shaders on
- vsync off
- triple buffering off
- character shadows off
more information:
http://www.codeweavers.com/compatibility/browse/name/?app_id=2631;forum=1;msg=6529
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