[Bug 7451] Unreal Editor bitblt fails and crashes

Wine Bugs wine-bugs at winehq.org
Mon Jul 23 01:59:15 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=7451





------- Additional Comments From renekok at gmail.com  2007-23-07 01:59 -------
This goes fine: 
trace:bitblt:PatBlt 0x318 0,0 350x143 f00021
trace:bitblt:BITBLT_InternalStretchBlt     rectdst=0,0-350,143 orgdst=64,8
trace:bitblt:BITBLT_InternalStretchBlt     vissrc=none visdst=0,0-350,143

But this doesn't:
trace:bitblt:PatBlt 0x318 3,3 46x20 f00021
trace:bitblt:BITBLT_InternalStretchBlt     rectdst=3,3-46,20 orgdst=192,159
trace:bitblt:BITBLT_InternalStretchBlt     vissrc=none visdst=3,3-49,23

Assumption nr.1:
BitBlt in wine returns 1 in the first case, but 0 in the second case.

Assumption nr.2:
BitBlt in windows returns 1 in both cases.

I'd love to write a test case for this, but that's really beyond me.

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