[Bug 8589] SupCom crashes on mission start when resolution increased
wine-bugs at winehq.org
Mon Jun 4 17:16:00 CDT 2007
------- Additional Comments From ajrich at earthlink.net 2007-04-06 17:16 -------
Good call - increasing video memory from 64mb to 256mb eliminates the problem -
I'm now able to set my resolution arbitrarily without crashing.
There's still the matter of the third number i.e. 1200X1600(52). If I set the
third number higher than 60, the game field gets discolored (red or green)
depending on how far I'm zoomed in. Other than that, I don't know what it does.
I suppose that resolves the bug (the color thing is a different issue, and
pretty insignificant imo) - what resolution should I use?
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