[Bug 7705] Everquest II crash - shortly after seeing fixme:dbghelp:SymInitializeW what to do ??

Wine Bugs wine-bugs at winehq.org
Tue Jun 5 02:55:09 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=7705





------- Additional Comments From MrMessiah at gmail.com  2007-05-06 02:55 -------
I'm not sure this crash is actually caused by SymInitializeW, as I've recently
done +relay+all tests. By excluding certain functions from the debug and running
the EverQuest2.exe directly (rather than going through the patcher) to keep the
size of the debug log down, I see that the crash actually occurs much later in
the code than the call to SymInitializeW, during some Direct3D code. POSSIBLY to
do with Vertex Buffers, although there are some VirtualAlloc calls further up
that look suspicious to me. Attachment to follow

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