[Bug 8564] Tomb Raider: Anniversary - Textures turn dark
Wine Bugs
wine-bugs at winehq.org
Sun Jun 10 12:33:52 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=8564
------- Additional Comments From philcostin at hotmail.com 2007-10-06 12:33 -------
Just to be clear, as of current Git, some games WILL look dark. This is because
sRGB texture linerization is now supported. Until we implement
WINED3DRS_SRGBWRITEENABLE (coming soon don't worry), some textures will
be dark because they have been properly converted to RGB before entering the
graphics pipeline.
For now, run regedit and try changing to ARB shaders (or turn up your monitor
gamma). If that doesn't work (because the game checks for the feature anyway), try
using the latest non-git version of wine.
D3D is still under development and some games will use the feature now it's
available. The fix will come when the additional functionality mentioned above is
available.
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