[Bug 8564] Tomb Raider: Anniversary - Textures turn dark

Wine Bugs wine-bugs at winehq.org
Sun Jun 10 12:33:52 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=8564





------- Additional Comments From philcostin at hotmail.com  2007-10-06 12:33 -------
Just to be clear, as of current Git, some games WILL look dark. This is because 
sRGB texture linerization is now supported. Until we implement 
WINED3DRS_SRGBWRITEENABLE (coming soon don't worry), some textures will 
be dark because they have been properly converted to RGB before entering the 
graphics pipeline.

For now, run regedit and try changing to ARB shaders (or turn up your monitor 
gamma). If that doesn't work (because the game checks for the feature anyway), try 
using the latest non-git version of wine.

D3D is still under development and some games will use the feature now it's 
available. The fix will come when the additional functionality mentioned above is 
available.

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