[Bug 3615] wined3d doesn't work with multithreading d3d

Wine Bugs wine-bugs at winehq.org
Mon Mar 19 22:49:00 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=3615





------- Additional Comments From jeremielapuree at yahoo.fr  2007-19-03 22:49 -------
Now, the bug changed. I have the following errors for the both games:

Unhandled exception: page fault on read access to 0x000002a0 in 32-bit code
(0x7e5e72a6).
Register dump:
 CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
 EIP:7e5e72a6 ESP:7c5428ac EBP:7c542928 EFLAGS:00210246(   - 00      -RIZP1)
 EAX:00000000 EBX:7e7b5f14 ECX:00f78d00 EDX:00000000
 ESI:00000003 EDI:00000000
Stack dump:
0x7c5428ac:  7e72a068 00000c11 00fe2750 00000001
0x7c5428bc:  7eeba365 00000000 00010000 00000001
0x7c5428cc:  7c5428d8 7eecc8c0 7ffcc000 00000040
0x7c5428dc:  000003e6 7e7b5f14 7c5429a0 00fa0020
0x7c5428ec:  7c54293c 7e72bc6c 00fa0020 00fe2750
0x7c5428fc:  7ee70c85 00000000 00000000 00000000
Backtrace:
=>1 0x7e5e72a6 glTexImage2D+0x406() in libgl.so.1 (0x7c542928)

Joaopa

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