[Bug 2398] OpenGL is only used on top level windows so child windows get overdrawn

Wine Bugs wine-bugs at winehq.org
Wed Mar 28 14:26:45 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=2398





------- Additional Comments From mail at science.su  2007-28-03 14:26 -------
> My impression is that submitting a patch to revert back
> to X child windows won't be accepted, especially if
> it introduces new problems.

"Proper and correct solution will not be accepted, let's use hacks and
tricks!". I'm sorry, but I really don't understand this point of view. I can
understand this in case if we already have working hack with no regressions and
problems but we havn't and unlikely to have one. At least this is my
impression and also general opinion: hacks almost always introduce additional
problems or simply don't work in all cases and currently this is exactly the
case with Ulrich patches.

So why don't accept this patch? Personally I use it for very long time (since
it creation) already, run games, applications, professional software and see no
problems at all (except need to keep it in sync with current git and maybe a little dirty code but this unrelated and possible to fix). No performance
problems, no regressions - what else is needed? If I (or anyone else) miss any
problems related to using X child windows it would be good idea to post these
problem here, but my opinion for now that this patch works very well and
currently is only real solution.

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