[Bug 7644] Objects apear bright in Half life 2 except when being
acted upon.
Wine Bugs
wine-bugs at winehq.org
Wed May 2 21:18:56 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=7644
------- Additional Comments From jordanstudios2934 at gmail.com 2007-02-05 21:18 -------
Tried the "mat_dxlevel 70" in console. Had no effect on the lighting
situation. Objects were still bright unless they were being acted on (picked
upped, pushed) in which case they would have correct lighting, not bright,
correct for current environment.
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