[Bug 8289] New: NVidia SDK: incorrect texture coordinates/rendering
in pbuffer-related demos
Wine Bugs
wine-bugs at winehq.org
Sat May 5 07:29:59 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=8289
Summary: NVidia SDK: incorrect texture coordinates/rendering in
pbuffer-related demos
Product: Wine
Version: 0.9.35.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-opengl
AssignedTo: wine-bugs at winehq.org
ReportedBy: ErV2005 at rambler.ru
With current (and previous) Wine versions, NVidia SDK demos that use offscreen
rendering (via pbuffer) do not render correct picture using wine. It looks like
rendered image is moved halfway to the "right" and "up", so only it's corner is
visible. This problem can be found in "simple_pbuffer",
"simple_framebuffer_object" and "hw_shadowmaps_simple" demos. The other area of
texture remain black. Those demos doesn't have this problem when running on
Windows or when they are compiled natively. (I'll try to attach a screenshot
with bug).
System configuration: Wine 0.9.35 running on Slackware 11 linux with 2.6.17.13
kernel; GeForce 7100GS videocard.
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