[Bug 8289] New: NVidia SDK: incorrect texture coordinates/rendering in pbuffer-related demos

Wine Bugs wine-bugs at winehq.org
Sat May 5 07:29:59 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=8289

           Summary: NVidia SDK: incorrect texture coordinates/rendering in
                    pbuffer-related demos
           Product: Wine
           Version: 0.9.35.
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-opengl
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: ErV2005 at rambler.ru


With current (and previous) Wine versions, NVidia SDK demos that use offscreen 
rendering (via pbuffer) do not render correct picture using wine. It looks like 
rendered image is moved halfway to the "right" and "up", so only it's corner is 
visible. This problem can be found in "simple_pbuffer", 
"simple_framebuffer_object" and "hw_shadowmaps_simple" demos. The other area of 
texture remain black. Those demos doesn't have this problem when running on 
Windows or when they are compiled natively. (I'll try to attach a screenshot 
with bug).

System configuration: Wine 0.9.35 running on Slackware 11 linux with 2.6.17.13 
kernel; GeForce 7100GS videocard.

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