[Bug 8371] New: Capturing video with the yukon seom capture framework results in bad output

Wine Bugs wine-bugs at winehq.org
Sat May 12 11:49:34 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=8371

           Summary: Capturing video with the yukon seom capture framework
                    results in bad output
           Product: Wine
           Version: 0.9.37.
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: d1m1 at gmx.ch


I start Tomb Raider Legend with wine-0.9.37 using the yukon preloader (revision
67 (not the newest one), but current seom-version) of the seom capture framework:
http://www.neopsis.com/projects/yukon

ingame everything is fine (if reflection and water effects are off and shadows
and next gen mode are not enabled at the same time)

capturing a video (using F8 as hotkey for both start and stop capture) results
in a file /tmp/yukon.seom on my machine. Playing it with 'seom-player
/tmp/yukon.som'
shows me the captured ingame-sequence.
The video-image is turned 180° degrees and only fills one quarter of the whole
playback-frame (which is black) in the lower left corner, which is not desired.
Another effect is, that the HUD is not displayed in the video.

Using wine-0.9.32 the result is good and visually identical.

Newer versions i tested return the described undesired result (0.9.33,0.9.37)

I don't know if this is a bug in wine or the yukon seom capture framework.

I'm unable to get the newest version of yukon to work, so i can't say if the
newest version of yukon fixes it.

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