[Bug 7965] Guild Wars locks up with "too many concurrently active
lights" error
Wine Bugs
wine-bugs at winehq.org
Mon May 28 08:16:54 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=7965
------- Additional Comments From jamesybaby at gmail.com 2007-28-05 08:16 -------
After a few days of use (dx9 opposed to dx8), I have not had a single issue
with too many concurrently active lights. I wonder why it works for me and
urrr... no one else?
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