[Bug 7965] Guild Wars locks up with "too many concurrently active lights" error

Wine Bugs wine-bugs at winehq.org
Mon May 28 08:16:54 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=7965





------- Additional Comments From jamesybaby at gmail.com  2007-28-05 08:16 -------
After a few days of use (dx9 opposed to dx8), I have not had a single issue 
with too many concurrently active lights. I wonder why it works for me and 
urrr... no one else?

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