[Bug 10206] Crysis has huge graphical errors on certain systems

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Nov 10 08:54:14 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=10206





--- Comment #11 from Jack Harra <lukas.gorris at gmx.de>  2007-11-10 08:54:14 ---
wine crysis.exe -DEVMODE +map island +exec benchmark_gpu

everything set to low except of shaders to high.

4fps
everything overbright / over hdr or whatever
some textures drawn red
some textures have moving stripes on them
without those issues it would look great

I get this kind of output the whole benchmark


reams specify a different number of instances. Got 2, new is 0
err:d3d_draw:drawStridedInstanced Two streams specify a different number of
instances. Got 13, new is 0
err:d3d_draw:drawStridedInstanced Two streams specify a different number of
instances. Got 9, new is 0
err:d3d_draw:drawStridedInstanced Two streams specify a different number of
instances. Got 8, new is 0
err:d3d_draw:drawStridedInstanced Two streams specify a different number of
instances. Got 17, new is 0
err:d3d_draw:drawStridedInstanced Two streams specify a different number of
instances. Got 10, new is 0
err:d3d_draw:drawStridedInstanced Two streams specify a different number of
instances. Got 9, new is 0
err:d3d_draw:drawStridedInstanced Two streams specify a different number of
instances. Got 2, new is 0
err:d3d_draw:drawStridedInstanced Two streams specify a different number of
instances. Got 9, new is 0


greetings, luke


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