[Bug 9659] Guild Wars: Rendering of 3D models broken

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Nov 24 10:55:00 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=9659





--- Comment #31 from Stefan Dösinger <stefandoesinger at gmx.at>  2007-11-24 10:54:59 ---
Are you using GLSL or ARB shaders? I spotted a compiler bug on MacOS I could
not reproduce in a test app in the code sequence that modifies the Z
coordinate. This bug caused the skybox to appear in front of most objects.


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