[Bug 9725] Medal of Honor: Allied Assault fails to load with NVIDIA drivers

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Oct 1 00:51:05 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=9725





--- Comment #15 from Aaron Sawyer <aaronsawyer90 at gmail.com>  2007-10-01 00:51:04 ---
(In reply to comment #14)
> With the following patch and the attached registry file the game runs fine.
> (Although, the unrelated mouse problem persists)
> 
> diff -u -r a/wgl.c b/wgl.c
> --- a/wgl.c     2007-09-26 20:01:30.879917605 -0400
> +++ b/wgl.c     2007-09-26 18:26:34.000000000 -0400
> @@ -80,7 +80,7 @@
> 
>  static HMODULE opengl32_handle;
> 
> -static char  internal_gl_disabled_extensions[512];
> +static char  internal_gl_disabled_extensions[3072];
>  static char* internal_gl_extensions = NULL;
> 
>  typedef struct wine_glcontext {
> 
> The attached registry file was an attempt to reduce the GL extension list to
> the minimum needed by the game to run. My system has an nVidia GS 7600 running
> Xorg 7.0 with nvidia's binary driver. Version info below.
> 
> OpenGL vendor string: NVIDIA Corporation
> OpenGL renderer string: GeForce 7600 GS/AGP/SSE2
> OpenGL version string: 2.1.1 NVIDIA 100.14.11
> 

Wow, nice one! Chalk one up for the Wine devs! 
Thanks guys.

-Aaron


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