[Bug 6997] NFS Most Wanted: Execution of glDrawArrays (drawStridedFast) takes 1 second +
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Oct 11 07:47:36 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=6997
Frans Kool <frans.kool at gmail.com> changed:
What |Removed |Added
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CC| |frans.kool at gmail.com
--- Comment #10 from Frans Kool <frans.kool at gmail.com> 2007-10-11 07:47:36 ---
In Titan Quest (See AppDb, v1.20), the game also crashes directly after the
message:
err:d3d_surface:IWineD3DSurfaceImpl_LoadTexture Reading back render target but
SFLAG_INDRAWABLE not set
This prevents the game from working, tested on current CVS
(wine-0.9.46-261-ga76d10d).
Please let me know if I can do/test anything, provide traces etc...
Thanks!
Frans
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