[Bug 10081] New: City of Heroes does not run if asked to use a dual core processor

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Oct 17 20:13:52 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=10081

           Summary: City of Heroes does not run if asked to use a dual core
                    processor
           Product: Wine
           Version: 0.9.47.
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P3
         Component: test
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: matthew.b.gerber at gmail.com


If I run CohUpdater.exe with the -renderthread 1 flag to inform it of the
presence of a dual-core processor, the game appears to:

* Enter an endless loop (continually spamming SetLayeredWindowAttributes calls
to the terminal Wine was run from) rather than finishing loading, and 

* Mess up at least part of the Wine registry while doing it (graphics settings
are lost after the game and Wine are killed, whereas they're properly saved
after a normal session.

CoH is optimized for dual-core processors; top confirms that it isn't detecting
the dual-core processor on its own under Wine.

OS: Ubuntu 7.0.4
CPU: Intel Core 2 Duo
GPU: nVidia GeForce 6800 Ultra


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