[Bug 6871] Textures in GTAIII are rendered as grey and silver weirdness

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Oct 24 14:51:23 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=6871





--- Comment #12 from Pjotr <pjotr.malienki at yahoo.com>  2007-10-24 14:51:22 ---
Created an attachment (id=8747)
 --> (http://bugs.winehq.org/attachment.cgi?id=8747)
Quick fix for wine-0.9.45

The problem lies in the way WINED3DFMT_P8 is handled. In the before the commit
identified by Ben as being the first bad commit, this particular format was
marked as "not supported". In all later versions of wine, this format is
considered supported (albeit buggy, as evidenced by the results produced in
GTA3). I have not yet identified what exactly is causing the problem, but
reverting the format back to being unsupported will at least display the
textures correctly.

As wine-0.9.45 is the latest version that allows GTA3 to run on my box (I get
some strange errors with version 0.9.46 and I already described what happened
with when I use 0.9.47), I've put together the attached quick fix for this
particular version. Applying it to any later version should not be a problem
however.


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