[Bug 6871] Textures in GTAIII are rendered as grey and silver weirdness

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Oct 24 14:54:14 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=6871





--- Comment #13 from Stefan Dösinger <stefandoesinger at gmx.at>  2007-10-24 14:54:14 ---
Correct, yes, the problem is that P8 is advertized, but doesn't work as
expected.

In the long run P8 should be disabled, because it is emulated by unpacking to
A8R8G8B8, so it is inefficient and slow. However, the emulation code should
remain in, because some old DDraw games need it. I wanted to get the code
working properly before disabling it(and thus, removing it from regular
testing).


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