[Bug 10177] New: Slow texture drawing in World of Warcraft

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Oct 26 09:51:06 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=10177

           Summary: Slow texture drawing in World of Warcraft
           Product: Wine
           Version: 0.9.47.
          Platform: Other
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: enhancement
          Priority: P2
         Component: wine-opengl
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: dave at landlordhat.com


I recently upgraded from two nvidia 7900GTS cards in SLI to two 8600GTS cards,
still in SLI.

Since doing so, textures outside my immediate area (not sure how to describe...
30 or so game yards?) are drawn slowly.  Moving forward I see terrain and
objects drawn without any texture (just grey) then slowly the textures fade in.

I run WoW in opengl mode, I tried to switch over to d3d, but the game runs so
poorly that I really couldn't determine if the issue was apparent there as
well.

I reported this to nvidia
(http://www.nvnews.net/vbulletin/showthread.php?t=100893) and they felt that
(since it apparently doesn't happen in Windows) I should report it here as
well.

I apologize for not having a whole ton of other information.  :(

Anything I can do to be more helpful, please let me know.


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