[Bug 10145] Segmentation Fault: Silkroad Online loss of functionality

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Oct 26 21:24:15 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=10145


ddcc <d.c.ddcc at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|CLOSED                      |REOPENED
         Resolution|DUPLICATE                   |




--- Comment #13 from ddcc <d.c.ddcc at gmail.com>  2007-10-26 21:24:14 ---
I am reopening this bug for the following reasons (see below). If you have any
issue with my reasoning/logic, I would be glad to discuss them with you.
However, if, after discussing this I am obviously at fault, I would
whole-heartedly support the closure of this bug.

1) This bug is not related to GameGuard in any way.
a) This error occurs after GameGuard has loaded and actual loading of the game
has begun, thus not faulting due to GameGuard.
b) This program previously worked with Wine, in contrast to Mr. Margolen's
assertion. I have further proof of this,
http://appdb.winehq.org/screenshots.php?iAppId=3195&iVersionId=5391, where
there is specifically one screenshot that shows the GameGuard module
successfully loading and updating. This game is also freeware, so you can test
this out yourself if you find the need to.
c) The GameGuard modules have not changed since the original release of the
Europe edition of this game (~July 2007) and the current release of the game
(10/16/2007, which broke support for it in Wine). For photographic evidence and
md5sums, see http://members.cox.net/ddchen/proof.jpg (apologies for MS Windows
;D). Note that the only reason temppath has a recent modification date is
because the installer stores its temporary files in there.


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