[Bug 10236] Jazz Jackrabbit 2: Access Violation at 7DFC3B16h
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Oct 30 08:48:03 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=10236
Luke Bratch <l_bratch at yahoo.co.uk> changed:
What |Removed |Added
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CC| |l_bratch at yahoo.co.uk
--- Comment #9 from Luke Bratch <l_bratch at yahoo.co.uk> 2007-10-30 08:48:02 ---
The original error that Michael posted wasn't just a single line from Wine's
output, it's a dialog that the game shows instead of starting.
The demo version works fine for me, but I get the same error dialogue that
Michael gets from the game when running the full version.
I do not get the libGL missing error that he gets, but I do get:
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
If I set X to 8 bpp, then I do indeed get the libGL error he gets, as the
Nvidia driver doesn't seem to provide acceleration in 8 bpp mode.
This game by default doesn't use 3d acceleration (just ddraw), but it does have
the option for it.
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