[Bug 10236] Jazz Jackrabbit 2: Access Violation at 7DFC3B16h

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Oct 30 08:48:03 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=10236


Luke Bratch <l_bratch at yahoo.co.uk> changed:

           What    |Removed                     |Added
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                 CC|                            |l_bratch at yahoo.co.uk




--- Comment #9 from Luke Bratch <l_bratch at yahoo.co.uk>  2007-10-30 08:48:02 ---
The original error that Michael posted wasn't just a single line from Wine's
output, it's a dialog that the game shows instead of starting.

The demo version works fine for me, but I get the same error dialogue that
Michael gets from the game when running the full version.

I do not get the libGL missing error that he gets, but I do get:

fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8

If I set X to 8 bpp, then I do indeed get the libGL error he gets, as the
Nvidia driver doesn't seem to provide acceleration in 8 bpp mode.

This game by default doesn't use 3d acceleration (just ddraw), but it does have
the option for it.


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