[Bug 1908] Medival total war demo doesn't work

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Sep 8 19:09:05 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=1908





--- Comment #21 from Daniel Rech <danielrech at gmail.com>  2007-09-08 19:09:04 ---
It seems it really is a display mode issue...

The menu screen is supposed to be in 800x600 mode, but it opens in 640x480 with
current git, right before crashing.

Also, looking in the traces, current git has many of these calls:

trace:d3d:transform_projection Calling glOrtho with 640.000000, 480.000000,
-0.000000, -1.000000

As opposed to git 0.9.30, which shows many of these calls:

trace:d3d:transform_projection Calling glOrtho with 800.000000, 600.000000,
-0.000000, -1.000000

If you have any hints on which source files/functions should I go after, please
tell me. I've been looking into these:

- ddraw/ddraw.c
- wined3d/directx.c
- wined3d/device.c

but still haven't figured anything.


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