[Bug 1908] Medival total war demo doesn't work

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Sep 10 22:25:34 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=1908





--- Comment #22 from Daniel Rech <danielrech at gmail.com>  2007-09-10 22:25:33 ---
Created an attachment (id=8024)
 --> (http://bugs.winehq.org/attachment.cgi?id=8024)
More evidence of a display mode problem

The game performs a lock in a 640x480 surface and then tries to write to an
invalid memory position (which would be "writeable" if the surface was
800x600). 

This is when the menu shows up. I am 99% sure that the game "needs" the menu
screen resolution set to 800x600, but it currently shows at 640x480.

Possibly the problematic surface is being created with a size equal to the
screen resolution, which is wrong with current git. 

And the game code handling the surface buffer expects an 800x600 sized surface,
hard-coded (lazy programming :) )


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