[Bug 6183] NFS MW crashed when sound is on in winecfg

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Sep 15 14:58:15 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=6183


guebby at gmail.com changed:

           What    |Removed                     |Added
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                 CC|                            |guebby at gmail.com




--- Comment #18 from guebby at gmail.com  2007-09-15 14:58:15 ---
I can play with sound but without the car's engine sound, by deleting or
removing SOUND/ENGINE directory. Anyway, when the car jumps in slow motion
(also with sound) the game crashes too, even deleting the entire SOUND
directory.

With engine's sound, some cars can "stay" without crashing the game if you do
not accelerate. With the Porsche 911 Turbo S, the game crashes when revs pass
4000 rpm. With the Corvette it happens before 1000 rpm.

My Wine version is 0.9.45 on a Gentoo Linux 2.6.20 x86_64 single core.


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