[Bug 9686] Zork: Nemesis and Zork: Grand Inquisitor seem to have applied incremental filter over static parts of screen image
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Sep 17 15:56:27 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=9686
Vit Hrachovy <vit.hrachovy at sandbox.cz> changed:
What |Removed |Added
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CC| |stefandoesinger at gmx.at
--- Comment #2 from Vit Hrachovy <vit.hrachovy at sandbox.cz> 2007-09-17 15:56:27 ---
Hello,
the following change breaks the Zork engines to unplayable state again:
commit 3961491d15f64f10f583a974c2672a669c6f541a
Author: Stefan D<C3><B6>singer <stefandoesinger at gmx.at>
Date: Fri Sep 14 17:46:19 2007 +0200
wined3d: Do not invalidate the sysmem copy if a pbo exists.
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
Regards
Vit
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