[Bug 9686] Zork: Nemesis and Zork: Grand Inquisitor seem to have applied incremental filter over static parts of screen image

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Sep 17 15:56:27 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=9686


Vit Hrachovy <vit.hrachovy at sandbox.cz> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |stefandoesinger at gmx.at




--- Comment #2 from Vit Hrachovy <vit.hrachovy at sandbox.cz>  2007-09-17 15:56:27 ---
Hello,
the following change breaks the Zork engines to unplayable state again:

commit 3961491d15f64f10f583a974c2672a669c6f541a
Author: Stefan D<C3><B6>singer <stefandoesinger at gmx.at>
Date:   Fri Sep 14 17:46:19 2007 +0200

    wined3d: Do not invalidate the sysmem copy if a pbo exists.

diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c

Regards
Vit


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list