[Bug 9686] Zork: Nemesis and Zork: Grand Inquisitor seem to have applied incremental filter over static parts of screen image

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Sep 18 01:02:48 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=9686





--- Comment #4 from Vit Hrachovy <vit.hrachovy at sandbox.cz>  2007-09-18 01:02:48 ---
Hello Stefan,
I'm currently bisecting which patch enabled the game to work almost correctly
in 0.9.45.

"Broken" state means the game starts, but seems to flip buffered image over the
real one. At the game start it flips the black screen, then after each movie or
loading sequence the last frame is flipped. Movies are displayed correctly,
though.

The 0.9.45 state is that the screen image stays on, but within few seconds it's
"brightened" heavily - see the attached screenshots. Looks like ther's always
aplpying some filter over the current screen image.
Regards
Vit


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