[Bug 9606] dxgraphics05.exe: texture is missing.
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Sep 21 16:02:21 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=9606
--- Comment #3 from Rico <kgbricola at web.de> 2007-09-21 16:02:21 ---
There seems to be something wrong with the FVF.
These FVFs are working:
D3DFVF_XYZ | D3DFVF_DIFFUSE
- struct D3DVERTEX { float fX, fY, fZ; DWORD dwColor; };
D3DFVF_XYZ | D3DFVF_DIFFUSE | D3DFVF_TEX1
- struct D3DVERTEX {
float fX, fY,
fZ;
DWORD dwColor; float fU,
fV;
};
D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_DIFFUSE | D3DFVF_TEX1
- struct D3DVERTEX{
float fX, fY,
fZ;
D3DVECTOR Normal; DWORD dwColor; float fU,
fV;
};
D3DFVF_XYZ | D3DFVF_PSIZE | D3DFVF_DIFFUSE
- struct D3DVERTEX{
float fX,
fY,
fZ,
fSize;
DWORD dwColor; };
These not:
D3DFVF_XYZ | D3DFVF_TEX1
- struct D3DVERTEX{
float fX, fY, fZ; float fU,
fV;
};
D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_TEX1
- struct D3DVERTEX{ float fX, fY, fZ; D3DVECTOR Normal; float fU,
fV;
};
D3DFVF_XYZ | D3DFVF_TEX2
- struct D3DVERTEX{
float fX,
fY,
fZ;
float fU1,
fV1;
float fU2,
fV2;
};
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