[Bug 9606] dxgraphics05.exe: texture is missing.

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Sep 21 16:02:21 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=9606





--- Comment #3 from Rico <kgbricola at web.de>  2007-09-21 16:02:21 ---
There seems to be something wrong with the FVF.

These FVFs are working:

D3DFVF_XYZ | D3DFVF_DIFFUSE
- struct D3DVERTEX { float fX, fY, fZ; DWORD dwColor; };

D3DFVF_XYZ | D3DFVF_DIFFUSE | D3DFVF_TEX1
- struct D3DVERTEX {
 float fX, fY,
 fZ;
 DWORD dwColor; float fU,
 fV;
 };



D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_DIFFUSE | D3DFVF_TEX1
- struct D3DVERTEX{
 float  fX, fY,
        fZ;
 D3DVECTOR Normal; DWORD dwColor; float fU,
 fV;
 };

D3DFVF_XYZ | D3DFVF_PSIZE | D3DFVF_DIFFUSE
- struct D3DVERTEX{ 
float fX,
 fY,
 fZ,
 fSize;
 DWORD dwColor; };


These not:
D3DFVF_XYZ | D3DFVF_TEX1
- struct D3DVERTEX{
 float fX, fY, fZ; float fU,
        fV;
 };

D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_TEX1
- struct D3DVERTEX{ float fX, fY, fZ; D3DVECTOR Normal; float fU,
 fV;
 };

D3DFVF_XYZ | D3DFVF_TEX2
- struct D3DVERTEX{
 float fX,
 fY,
 fZ;
 float fU1,
 fV1;
 float fU2,
 fV2;
 };


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