[Bug 8540] C&C3: Malfunctioning shaders (ATI)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Apr 10 10:51:04 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=8540





--- Comment #11 from Roderick Colenbrander <thunderbird2k at gmx.net>  2008-04-10 10:51:04 ---
I want to point out that ATI fragment shaders is not special. It is mainly used
to allow bumpmapping to work on older radeon 8500/9000/9100/9200/9300
(rv250/rv280) cards. For this functionality we use an old opengl extension
called ati fragment shaders.

We don't use this at all for shaders as used by directx. The extension is alos
way too limited for that (it only allows pixel shader 1.x).


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