[Bug 10749] AVP2 rendering extremely slow ( drawPrimitive using software emulation)

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Apr 13 09:41:59 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=10749





--- Comment #5 from Alexander Dorofeyev <alexd4 at inbox.lv>  2008-04-13 09:41:59 ---
(In reply to comment #4)
> A better and simpler workaround (no hack required) is simply to run with
> WINEDEBUG=-all set.  Lets you play the game and ignore any noise from wine!
> 
Whoa, you are right! I assumed it's all about the code path that the program
takes  (drawStridedSlow* or not), but it appears that a huge if not all  of
this slowdown is coming from console spamming by fixmes! With debug output
disabled, it runs quite well, if it wasn't for crappy input it could be said to
run great. Then this is easy to fix, somebody should send a patch to stop this
code from spamming console.


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