[Bug 12302] Lord of the Rings: Shadows of Angmar unplayable due to high lag

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Apr 13 15:05:34 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12302





--- Comment #20 from Athrun <samurai_no_densetsu at yahoo.es>  2008-04-13 15:05:33 ---
Ok here is my test, I have tested it in my usual setup:

Ubuntu 7.10 32bits, wine 0.9.57 (as always compiled by myself), Nvidia drivers
169.09, 1Mbit upstream / 12Mbit downstream internet connection, the rest the
are same from my setup post above.

And the results are the following.

Test time: one hour of full gameplay.
Max upstream Kbps 2413320 hitted a single time.
Upstream range 2000000-1000000 hitted 15 times.
Rest of upstream hits are below 1000000 and 500000.
Total timeouts 19, wich is a timeout for every 3,15 minutes of gameplay.
Timeouts were replaced with 600ms in the graph as Mikko did.

Here is my graph
http://img329.imageshack.us/img329/4941/lotrolagtestathrunqp9.png

Gameplay was smooth, I sensed a couple of jumps, but nothing that will lead to
unplayable. Also I will test it more on weekend when the server are full. I
agree  that there is a bug, but it affect more some hardware (or router,
internet provider or something) than other.


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