[Bug 12657] New: Bad textures/shading in Dream Aquarium (white fishes)

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Apr 19 14:14:53 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12657

           Summary: Bad textures/shading in Dream Aquarium (white fishes)
           Product: Wine
           Version: 0.9.56.
          Platform: PC
               URL: http://appdb.winehq.org/objectManager.php?sClass=applica
                    tion&iId=5183
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: m.krenek at gmail.com


There is a problem with textures/shading in Dream Aquarium (latest demo version
1.1400). Everything works great, but some fishes appear white (or more
precisely light grey). If you run Dream_Aquarium.scr /c (configure), select
Expert Controls and then change graphics mode to "OpenGL (GLSL)", then this bug
disappears (all fishes have right colors), but OpenGL mode in Dream Aquarium is
no longer supported (is being phased out). So I think that this shading bug is
related to Wine implementation of Direct3D.

Dream Aquarium requires native gdiplus.dll library (it doesn't start without
it), but I don't know if it could be related with this shading bug.

Also if I start it from console, wine give me this output:

fixme:win:EnumDisplayDevicesW ((null),0,0x6ef628,0x00000000), stub!
fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",0,0x6ef628,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x6ef628,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x6ef954,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x6eb364,0x00000000), stub!


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