[Bug 12766] New: Cursor incorectly drawn in Dungeon Siege
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Apr 23 18:15:41 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=12766
Summary: Cursor incorectly drawn in Dungeon Siege
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: roderick.greening at gmail.com
While not critical, it is quite annoying. The cursor is drawn without
transparency (appears black). Then, while moving the cursor, it inherits
artifacts from various parts of the screen. This gets in the way of the game,
as it is a "point-n-click" game and you need to be able to accurately click on
objects. I have died more than once due to this bug.
This happens with all 0.9.x releases up to 0.9.60 and including the most recent
git version.
I would like to assist in resolving, but I need some guidence as to how to
track down the issue. I assume the program is using a software cursor and the
code in DirectX8 related to that would be a good starting point.
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