[Bug 12817] New: Music in Solfege still loopback repeatedly
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Apr 26 19:35:20 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=12817
Summary: Music in Solfege still loopback repeatedly
Product: Wine
Version: unspecified
Platform: Other
URL: http://www.kogado.com/html/kuroneko/sol/
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs at winehq.org
ReportedBy: simotsa at gmail.com
This bug has been plaguing me for years. At first, it was said to be due to
the buffer underrun error in dsound, but now that the buffer underrun problem
is fixed, I still get the same result.
There is no error message, only warning:
warn:dsound:DirectSoundDevice_SetCooperativeLevel level=DSSCL_PRIORITY not
fully supported
and some messages about possible buffer underrun?
trace:dsound:DSOUND_PerformMix Buffer starting or buffer underrun
Solfege is one of the musical "piano" game series, the other includes Angelic
Concert, Symphonic Rain, etc... Because of this problem, the music will not
play, which defeat main game play.
There are no trial version available, is there anyway I can help to fix this
bug?
Please find attached for the full error log.
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