[Bug 12817] New: Music in Solfege still loopback repeatedly

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Apr 26 19:35:20 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12817

           Summary: Music in Solfege still loopback repeatedly
           Product: Wine
           Version: unspecified
          Platform: Other
               URL: http://www.kogado.com/html/kuroneko/sol/
        OS/Version: other
            Status: UNCONFIRMED
          Severity: enhancement
          Priority: P2
         Component: directx-dmusic
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: simotsa at gmail.com


This bug has been plaguing me for years.  At first, it was said to be due to
the buffer underrun error in dsound, but now that the buffer underrun problem
is fixed, I still get the same result.

There is no error message, only warning:

warn:dsound:DirectSoundDevice_SetCooperativeLevel level=DSSCL_PRIORITY not
fully supported

and some messages about possible buffer underrun?

trace:dsound:DSOUND_PerformMix Buffer starting or buffer underrun


Solfege is one of the musical "piano" game series, the other includes Angelic
Concert, Symphonic Rain, etc... Because of this problem, the music will not
play, which defeat main game play.

There are no trial version available, is there anyway I can help to fix this
bug?

Please find attached for the full error log.


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