[Bug 7398] lockon crashes with null pointer dereference during loading

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Apr 29 02:21:43 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=7398


Matheus Izvekov <mizvekov at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |RESOLVED
         Resolution|                            |FIXED




--- Comment #2 from Matheus Izvekov <mizvekov at gmail.com>  2008-04-29 02:21:42 ---
Sorry for the long time to make a reply on this, didnt have means to test it
until now.
The game doesnt crash because of this anymore. Now it just needs native
oleaut32 and has some issues with drawing clouds and some corruption on higher
graphics detail. Otherwise its playable.


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