[Bug 7398] lockon crashes with null pointer dereference during loading
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Apr 29 02:21:43 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=7398
Matheus Izvekov <mizvekov at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #2 from Matheus Izvekov <mizvekov at gmail.com> 2008-04-29 02:21:42 ---
Sorry for the long time to make a reply on this, didnt have means to test it
until now.
The game doesnt crash because of this anymore. Now it just needs native
oleaut32 and has some issues with drawing clouds and some corruption on higher
graphics detail. Otherwise its playable.
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